Monday, November 29, 2010

What needs to be included in a game?

Controls - The means of controlling the player

Plot - What´s the story

Mission - We enter the story at this point and we are trying to achieve what?

3D graphics - The world which brings all these other things together

Style - What is the difference between Nintendo´s WII and XBOX?

Artwork - All the buttons and static pictures associated with the game.

Physics Engine - The Program which is used to design the game may have a real world physics emulator

Sales Channel - When your game is made the sales channel is the people company or way you sell your game.

Programming Logic - This is the program code which is written to create links between events that happen in the game.

Programming Management - Stepping back from the code of your program is there any system you are going to use to organize your code?

Instructions - When the game is played what instructions are there to play the game and to install the game.

Means of Packaging or Distribution - Most games Programs Have a means of creating executable files so that the game is finished and ready to be installed.

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