Controls - The means of controlling the player
Plot - What´s the story
Mission - We enter the story at this point and we are trying to achieve what?
3D graphics - The world which brings all these other things together
Style - What is the difference between Nintendo´s WII and XBOX?
Artwork - All the buttons and static pictures associated with the game.
Physics Engine - The Program which is used to design the game may have a real world physics emulator
Sales Channel - When your game is made the sales channel is the people company or way you sell your game.
Programming Logic - This is the program code which is written to create links between events that happen in the game.
Programming Management - Stepping back from the code of your program is there any system you are going to use to organize your code?
Instructions - When the game is played what instructions are there to play the game and to install the game.
Means of Packaging or Distribution - Most games Programs Have a means of creating executable files so that the game is finished and ready to be installed.
No comments:
Post a Comment